
This one was also done by request and there is more of her to come!
This is what happens when you give a computer programmer the tools of an artist!
This image was actually drawn at a friends request - which was different and fun because I got to kind of bounce it back and forth with him until it was what he wanted. It's pretty simple - a basic outline with some coloring added to it. I have left out the lettering that was added to his chest because because it is specific to my friend. I only mention the lettering because without it there seems to be a big blank spot on his chest. The lettering incidentally was one of the hardest things to get on there because I had to write some custom software to deform it to his chest (Paint.Net does not do deformations).
First I drew this at the image's actual size. I ended up turning up the magnification of the entire drawing to 400% while I tried to free-hand this and realized that it was difficult to draw in any detail with a bunch of blocks. Because of this I turned to using some gray-scale colors to try and do shading which turned out poorly both because my tools are freebie tools and I really didn't know what I was doing or how to use them. Another issue I ran into is that I was really focused on the face and the features that stood out to me the most (such as the smile) which ended up becomming larger than the other features. I could have made the head itself larger to fit the face better and this would have made things more proportional, but by the time I came to that conclusion I had already woven in a lot of the shading and hair. The hair is weird - I would like to know how some real artists do this. Anyways - I want to make sure I post the good and bad alike!
So this guy ended up with almost 20 layers and 5 main parts - Head, Body, Front Hand, Rear Hand, and Gun. Each part had a layer for the outline, shadowing, detail, fills (to block out lines from lower layers) and cut-aways (to cut out parts of a lower layer that are more in the foreground).
Overall I feel alright about this one. I was trying my luck at clothes and wrinkles and stuff like that. I don't actually like how the shadowing around the hand in the pocket came out. There is some debate about his left arm being too long (I actually went back and made the sleeve shorter) but whatever :P
So today I google searched images of hands because they are so painfully hard for me to draw. I found another blogger who has been inactive for some time that actually had a sketch of a hand - and it looks like he also used a tablet to draw it - so I thought I would try to make my own copy of what he did. It unfortunately did not turn out so well for me (I'm the one on the right).
So Gradients are really cool - but oh so hard to use practically! At least in Paint.Net anyways.
I discovered and utilized "Layers" allot when making this. After getting a basic outline I made a "solid" white silhouette that I could then use to for selecting all or sections of the girl using the wand tool. I've been working on what to assign to the various buttons on my tablet and have found alt, ctr, and shift to be among the most useful - especially when adding/subtracting selection shapes.
Next I worked on getting the "shadow" in to give her a little depth. This was my actual goal for this project to start learning how to use gradients on something other than very basic shapes. Wow - it's not easy to do either. It took me all day to select the right parts of her and then use multiple, overlapping layers of linear gradients to make it "curve" around her various shapes. Another big issue I ran into was that when I had only a section of her selected and I made a gradient - I had to go back and smooth out the edges of the selection with yet another gradient layer. I wasn't entirely successful at that either - you can see this around the hips and inner-thigh.
Not really having any artistic training or knowing where to start I decided to take what I thought would be a logical approach to this - start from the closest object and move my way back. So I of course started by drawing a nose. While it may seem like just a poorly shaped blob to YOU - it was really hard to get it into what shape it does have. I was having a good deal of trouble because the pen would wait about a half-second before responding to my movements each time I put the tip down. This was due to a setting - I'm not sure if it is a windows-native setting or not - but I later found and disabled this setting that would make your pen stroke be with a "right click" rather than a "left" if you held it still for a second on the tablet. This was seriously annoying because it would add a half-second response delay to everything I did with the pen.
Anyways - I wanted to proceed to finish drawing this wolf by starting with some claws but found that was easier said than done and then decided to just add some radial lines to make it look like a "pouncing".
The image you see here is "Hermia" - my Fiance's cat. Many-a-student has seen this cat drawn on their papers next to their grade. Maybe even YOU have seen it, if you've ever taken any of my fiance's classes in college. I'm not actually sure if seeing this kitty is a sign of a good paper or not - perhaps it just appears randomly with no rhyme or reason.
My fiance was amazed at how smooth and symmetrical my supposedly free-hand drawing was - which was fun to allow for a bit before introducing her to shape tools.